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SET EFFECT TRANSPOSE
This command will set the transpose method of the FX effect.
SET EFFECT TRANSPOSE Effect Number, Transpose Flag
Effect Number
Integer
The effect number
Transpose Flag
Integer
Setting the transpose flag to one will tranpose any matrix data passed to the shader
This command does not return a value.
Low and high level shaders perform 3D maths using the matrix data passed in by the application. Some of these shaders require that the matrix data is tranposed, where others require untransposed matrix data. Setting the transpose flag to one will tranpose any matrix data passed to the shader.
backdrop off : cls : sync on : sync rate 0 : hide mouse:cls 0
cd "fx\bubble"
load effect "bubble.fx",1,1
load object "sphere.x",1
if effect exist(1)=1 then set object effect 1,1
position object 1,0,0,0
SET EFFECT TRANSPOSE 1,0
while mouseclick()=0:sync:endwhile
while mouseclick()=1:endwhile
delete object 1
delete effect 1
end
BASIC3D Commands Menu
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